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Old Mar 15, 2005, 02:24 AM // 02:24   #1
Underworld Spelunker
 
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Default Ultimate Pve Solo/hench Survivalist

Spooky gave the start as ranger/monk

i think expertise of 12 (plus 1-3) total 13-15
marksmanship of 10 (plus 1-2) total 11-12
balance in monk primary healing

any ideas on

A your alternate ultimate pve survivalist (survive completing all missions)

B suggestions to this base

i think this idea should be given serious thought as to the very large PVE segment who do not PVP and for various reasons cannot link up for a guilds support or random real player parties

i think a PVE SOLO (with henchies) SURVIVALIST build in detail (preferably more than 1) in the builds section would be a asset to the site database

input appreciated everybody

serious thought and reasoning for newbies in need who dont want to experiment and tinker

i loved tinkering with cams and carbs in the 60s with my 56 chevy

Last edited by Loviatar; Mar 15, 2005 at 02:31 AM // 02:31..
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Old Mar 15, 2005, 06:53 AM // 06:53   #2
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You could swap the expertise/markman attributes.... on a build I asked about,.. he was right about the expertise... doesn't need to be the highest but nice to be up there.. say 12 mark... 8-9 expertise.. you'd still get the benefits and a couple pts to spare more on your monk ( and the expertise does give you a boon to spells...just not directly... by decreasing the ranger costs..it leaves more for your secondary's spells).. besides.. its only 4% per lvl... you'd onyl be giving up 4-8% on your expertise then. Your marksmanship would be max then too.. your damage amplifier.

As far as an alternative.. still working on my guy.. will get better focus on him over this weekend.
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